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	<title>Michiel van der Velde &#187; virtual</title>
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	<description>A statistical impossibility</description>
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		<title>The next phase of virtual reality</title>
		<link>http://www.michielvdvelde.nl/2009/12/the-next-phase-of-virtual-reality/</link>
		<comments>http://www.michielvdvelde.nl/2009/12/the-next-phase-of-virtual-reality/#comments</comments>
		<pubDate>Wed, 30 Dec 2009 11:00:09 +0000</pubDate>
		<dc:creator>Michiel</dc:creator>
				<category><![CDATA[Future]]></category>
		<category><![CDATA[consensus]]></category>
		<category><![CDATA[netforce]]></category>
		<category><![CDATA[reality]]></category>
		<category><![CDATA[virtual]]></category>

		<guid isPermaLink="false">http://www.michielvdvelde.nl/?p=95</guid>
		<description><![CDATA[Today, three dimensional games and simulations on two dimensional surfaces (computer monitors) are real popular and the quality of the graphics is increasing every minute, it seems. Still, no matter how great the graphics, it is still on a 2D surface and will never be really real to the person using it. So, how cán [...]]]></description>
			<content:encoded><![CDATA[<p>Today, three dimensional games and simulations on two dimensional surfaces (computer monitors) are real popular and the quality of the graphics is increasing every minute, it seems. Still, no matter how great the graphics, it is still on a 2D surface and will never be really real to the person using it.</p>
<p>So, how cán this be done? Obviously you all know those bulky Head-Up-Displays (HUD&#8217;s) with built-in monitors so you are in a semi-real world. Some even provide head tracking so you can look around. But this still isn&#8217;t really real. So, how do we create a virtual world that approaches our <a title="Consensus Reality" href="http://en.wikipedia.org/wiki/Consensus_reality" target="_blank">consensus reality</a>? A very interesting book series, called <strong>Netforce Explorers</strong>, sketches a novel approach to this; someone with an implant can &#8216;plug in&#8217; to the Net, which is nothing more than a realistically looking world within the computer.<br />
Although the idea of a &#8216;brain implant&#8217; may scare some people away from it, this actually is really intriguing idea; the central nervous system is connected directly to the computer to provide direct neural input, bypassing the &#8216;real&#8217; senses of the body.</p>
<p>The reason I started this post is to show you the following video. The man you see on it is Ray Kurzweil, &#8220;Inventor, Author, Futurist&#8221;. Enjoy his views on virtual reality in the future.</p>
<p><script src="http://video.bigthink.com/player.js?height=341&amp;width=512&amp;autoplay=0&amp;embedCode=lkNzNpOlH_nJ7UFTXrYnZdtlgk6bkKn8"></script></p>
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